Thursday, 29 September 2016

Digital Self Breif Introduction / Nick Deakin

In this lecture I was introduced to the first second year brief. I have been given a topic to develop my own interpretations from to create a design outcome. The topic I have to interpret is Cybernetic self. Cybernetics by definition is, the science of communications and automatic control systems in both machines and living things. I feel this is a good brief to begin the year with. We interact with machines constantly in the modern day and they have pretty much become part of us. There will be a lot of directions people could take this brief. After discovering the topic of the brief, we was introduced to possible directions we could take our ideas. Autopoiesis, Sociomaterial and Network self.

https://www.cocc.edu/uploadedimages/departments_/community_learning/j0316779[1].jpg?n=9238

Autopoiesis is a sense of self making, a process of building who you are as a person. Interactions with external sources cause us to learn and create our own laws inside, this contributes to our personality. We depend on social situations to learn from other peoples autopoiesis to create our own and we depend on this to show our personality. The idea linking this with machines can relate to what we learn from machines and how it effects us as a person, for example, are people who play 5 hours of computer games a day thinking differently to non gamers. Autopoiesis is hard to get your head around but I the video link below helped me understand.

https://vimeo.com/41782295

Sociomaterial is having characteristics of both social and material practices. This is representing a shared understanding through technological devices, for example, being at one with the car to make it move, playing games online with friends, social media and more. Basically, its interacting with technology to connect with the world. Sociomaterial is vital in the workplace, the use of technology increases the presence, scope and potential of businesses. Without sociomaterial the world would come to a standstill.

http://www.androidslots.co.uk/images/online-gaming.png

Finally, Network Self. This is basically how we present yourself through networks of social connections and new media environments. People often represent themselves to have a completely different personality on social networks to what they actually are in real life. This brings about the idea that you never know who you are talking to online and it can become quite dangerous. There are many factors to take into account with this theme, self presentation, behavioural norms, patterns and routines, social impact, privacy, activism, political impact and more.

http://beatcreativemarketing.com/wp-content/uploads/2014/01/The-worst-selfies-via-RealClear.com_.jpg

No comments:

Post a Comment